Use a variety of clubs [dice] to drive, chip, putt, slice, and hook your way around a player-made golf course. Use the terrain to your advantage if you can, and a set of helpful Caddie Cards, to be the first to complete each hole.
Take turns choosing a die and rolling to see how far your ball flies. Each die is like a different club; the D4 like a putter, and the D20 a driver. Move forward as your rolls keep succeeding. The kicker: you MUST keep rolling until you fail. Don't choose the D20 unless you want to go far. Dice have various other sides, some which turn the ball, get stuck in trees, or won’t roll on fairways.
You’ve practiced your swing and are eager to hit the fairway, but do you have what it takes to get a Roll in One?