Like Fluxx, players start off with the basic rules: draw 1, play 1. After that, everything changes. There are now six types of cards:* Keeper cards (possessions) * New Rule cards (changes gameplay rules) * Action cards (one-time actions) * Goal cards (victory conditions) * Creeper cards (undesirable Keepers) * Ungoal cards (conditions in which everybody loses.) Meet the goal to win the game. A constantly-changing and challenging, but light and ultimately fun game.